

If this checkbox is disabled for a specific Cineware layer, then that layer’s settings will not synchronize with the rest of the layers in that composition.

Automatic Synchronization: When adding multiple instances of a Cinema 4D scene in a composition, a new Synchronize Layer checkbox at the top of the Effect Controls panel enables artists to automatically synchronize Cineware effect settings on all instances of the scene.c4d project file can be isolated by choosing the Default Layer in After Effects. Objects that have not been assigned to an explicit layer in the. Default Layer: The Cinema 4D layers dialog box now shows a Default Layer option if the renderer supports it.

The Purge Memory button frees cached data so that it can be used for RAM previews within After Effects.
Cinema 4d after effects professional#
Emmett discusses the various professional options and career tracks in motion graphics, and breaks down a few projects from start to finish.Friedrichdorf, Germany - MAXON, the leading developer of professional 3D modeling, painting, animation and rendering solutions, announced MAXON Cineware 2.0 and Cinema 4D Lite Release 16, now available in the latest version of Adobe After Effects CC (2014.1). We wrap up our class with a discussion about working in the motion graphics industry. We then build an Xpresso rig which causes the car to reverse direction when it hits a wall, and dynamically triggers the start of the motors.Ĭlass 10: Working in the motion graphics industry We build a simple, dynamically driven car using motors. We build a Rube Goldberg contraption using Cinema 4d’s dynamics engine.

We render and composite our scene, then save it out as a looping animated gif.Ĭlass 8: Build a Rube Goldberg contraption Topics covered include texturing, using User Data and Xpresso to make a custom controller, a trick for looping particles in After Effects using Particular, and finally converting a quicktime to an animated GIF in Photoshop. We discuss animating splines using an Xpresso rig, the cloner and step effector to delay time, and complete the modeling and animation of the scene. We add a flurry of falling coupons to our scene using Trapcode Form, then we introduce animation to the scene and experiment with another way of generating the falling coupons. We bring in our multipass render and camera data from Cinema 4D and discuss the purpose of each pass, then composite and grade our styleframe. We turn to using After Effects to composite our scene. We add materials and lighting to our scene, then set up our render using the Physical Renderer and Global Illumination. We begin by creating a papercraft world in Cinema 4D, using various modelling techniques to create plants and flowers.
